Listening to art. Playing with audio. Sounding out technology. Composing in code.

Quote of the Week: Gaming Feldman

It’s not every day that a video-game critic opens a post with an image of an image of a brooding Morton Feldman, especially when the purpose is to “defend” a video game. The game in question is Portal (see half-life2.com). The defense is from Chris Dahlen‘s savetherobot.wordpress.com:

And the defense I tried to mount is that it should be judged the way we’d look at, say, a piece of contemporary music. … Take For Philip Guston, which lasts four hours. It’s slow, pensive, elegant, and non-repetitive. It’s utterly absorbing. You can throw it on as background music — I used to play it while I was working on programming assignments alone in my apartment — yet it’s always gripping part of your mind, a constantly evolving experience with a subliminal tension and a graceful 50-or-so-minute denoument. But I don’t know that it’s about anything, other than itself.

Technically, this quote of the week appeared a few weeks back. Dahlen’s post is dated March 2.

By Marc Weidenbaum

[ Topic: / Leave a comment ]

Post a Comment

Your email is never published nor shared. Required fields are marked *

*
*

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>