Noise music has an indeterminate quality, a quality that defies common conceptions of sonic reproduction. By striving for a level of volume, intensity, and texture that veers toward decay, noise music challenges the listener — especially the listener to recorded noise music — to locate the proper listening environment. When a sound is intended to signal a destructive force, how can its “proper” reproduction be gauged. This live performance by the Scotland-based musician Deadwood, aka Adam Baker, has the unique ability to sound like it is shredding your speaker even when played at a very low volume. If noise music played quietly is a form of ambient music, that is not to say that the sound cannot still do damage.