Listening to art. Playing with audio. Sounding out technology. Composing in code.

Tag Archives: software

The Disquiet Junto

Association for communal music/sound-making on Soundcloud.com. [Update: January 31, 2012]

The Disquiet Junto is a group I founded on Soundcloud.com. The purpose of the group is to use constraints to stoke creativity. Each Thursday evening I post a clearly defined compositional assignment, and members of the Junto are to complete the assignment by 11:59pm the following Monday. The initial Junto assignment was made on January 5, 2012, the first Thursday of the new year.

The inspirations for the group’s existence are numerous. There are the weekly Beat Battles sponsored by Stonesthrow, and also hosted at Soundcloud.com, in which dozens if not hundreds of participants craft instrumental hip-hop beats from a shared sample. There is the tradition of Oulipo, whose embrace of creative constraints is personified by one of its co-founders, the author Raymond Queneau. Several comics artists with whom I have worked, including Matt Madden, have bonded under the banner of Oubapo, and there is, in fact, a related musical tradition, which goes by Oumupo. (I was reminded that the Iron Chef of Music projects at kracfive.com were also an influence on my thinking. They were for many years a big part of the Downstream department here.)

The word “junto” comes from the name of a society that Benjamin Franklin formed in Philadelphia during the early 1700s as “a structured forum of mutual improvement.” In Franklin’s honor, the third Disquiet Junto project explored the glass harp, an instrument he experimented with in the development of what he christened the armonica.

The idea for the Junto arose after the completion of a Disquiet project at the end of December 2011. That project, Instagr/am/bient, was more loosely curated than other such projects I had commissioned, beginning in 2006 with Our Lives in the Bush of Diquiet. Instagr/am/bient proved quite popular, with over 20,000 listens and almost 4,000 downloads in its first month, and this success suggested to me that I experiment with an even looser format — the irony being that this “looser” format is, in fact, dedicated to constraint. Much to my surprise, the very first Junto project resulted, in four days, in 56 original pieces of music by as many musicians. The assignment was to record the sound of ice cubes in a glass and to make something musical of that recording.

If for the musicians involved, the Disquiet Junto is an experiment in creative constraints, for me it is as much an experiment in what I would describe as “community organizing as a form of curation.”

Visit the group — and, better yet, sign up and participate — at soundcloud.com/groups/disquiet-junto. There’s also an email announcement list for the group. If you would like to be added to it, send me an email at marc@disquiet.com with “Disquiet Junto List” as the subject line.

This page serves as an index of the assignments. They are listed here in reverse chronological order. The tag for each assignment links to either a post on Disquiet.com about the project, or to a search return on Soundcloud that yields the tracks in that project:

Disquiet0004-mfischer
Remix the Marcus Fischer piece “Nearly There.”
Start: 2012.01.26 … End: 2012.01.30

Disquiet0003-glass
Record a live performance for “expanded glass harp.”
Start: 2012.01.19 … End: 2012.01.23

Disquiet0002-duet
Duet for fog horn and train whistle — using only those two provided samples.
Start: 2012.01.12 … End: 2012.01.16

Disquiet0001-ice
Record the sound of ice in a glass and make something of it.
Start: 2012.01.05 … End: 2012.01.09

And this is the initial post I made on Disquiet.com, announcing the project on January 7, 2012: “Sneek Peek.”

As of January 31, 2012, this is a Twitter list of Disquiet Junto participants: twitter.com/nofi/disquiet-junto.

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Instagr/am/bient: 25 Sonic Postcards

25 ambient musicians respond to one another’s evocative Instagram photos.

25 ambient musicians created original sonic postcards in response to one another’s evocative Instagram photos.

An Introduction to Instagr/am/bient:

Photos shared with the popular software Instagram are usually square in format, not unlike the cover to a record album. The format leads inevitably to a question: if a given image were the cover to a record album, what would the album’s music sound like?

Instagr/am/bient is a response to that question. The project involves 25 musicians with ambient inclinations. Each of the musicians contributed an Instagram photo, and in turn each of the musicians recorded an original track in response to one of the photos contributed by another of the project’s participants. The tracks are sonic postcards. They are pieces of music whose relative brevity—all are between one and three minutes in length—is designed to correlate with the economical, ephemeral nature of an Instagram photo.

The result of the 25 musicians’ collective efforts is an investigation into the intersection of technology, aesthetics, and artistic process. What parallels exist, for example, between the visual filters that Instagram provides users to transform their photos and the sound-processing tools employed by electronic musicians?

In many cases here, the musicians employ sonic field recordings as source material for their music. In the case of both their photos and their compositions (photography in one case, phonography in the other), documents are altered to emphasize their atmospheric qualities: to eke a modest art out of the everyday.

Thumbnails of the 25 Images:

The full collection is also streaming at soundcloud.com/disquiet.

The 25 MP3s are downloadable for free individually and as a Zip file at archive.org.

Download a 58-page PDF with full-page reproductions of the images and additional information on all the participating musicians: PDF.

A Disquiet.com Project
Commissioned by Marc Weidenbaum

Design/Boondesign.com
Cover Photo/Brian Scott

This project in no way intends to imply any formal association with Instagram.

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Everything Goes Better with Automaton (MP3)

The Automaton effects unit from audiodamage.com is a unique piece of software. It uses rules from Conway’s Game of Life to trigger variations on whatever audio is sent its way. I’ve used it a lot at home to lend unexpected variation to the loops inherent in instrumental hip-hop. Brian Biggs, who records as Dance Robot Dance, plugged in his guitar. Well, not his guitar, but a guitar loop. The result is doubly refreshing — first, because it’s great to hear people still using the tool, and second, because Biggs had recently posted on his blog that he had been seduced away from his banks of modular synthesizers by a G+L electric guitar. Instead, it turns out that the guitar isn’t a distraction; it’s simply yet another item in his electronic tool shed. The piece by Biggs opens like some old-time Johnny Cash song, and quickly slips into blippy good fun. The guitar, already played with a certain amount of bounce, now ricochets with just enough chaos to make it come alive. It gains a kind of rhythmic sentience. In this case, Biggs’ robots don’t dance; they do a two-step.

It’s clearly more of an experiment than a completed piece of music, but that’s sort of the point. Biggs regularly posts things he’s working on, and to listen to this is to get your ears prepared for what he’ll do next. Here, by the way, is a screenshot of Automaton, showing the classic pixel Petri dish formations of Conway’s Game:

The track, titled “Buffshuffmaton,” was originally posted for streaming and download at soundcloud.com/dance-robot-dance. More on Biggs at dancerobotdance.com.

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The Chat Room at the End of the Universe (MP3)

Anthoney J Hart is a London-based musician who goes by Imaginary Forces. His “CT Room” is a collection of sounds culled from unwitting microphones. There are no divulged secrets, no evidence of ill doings. To the extent that voices are heard, they sound more like Electronic Voice Phenomena than like actual conversation. According to the description that accompanies the piece, the recordings come from forms of communication (video chat rooms, instant messenger services) in which sound was conveyed but text was the primary form of transmission. And thus the verbal component — along with, even more compellingly, the extended near silences — is a mere byproduct of the process. The result is a series of textured static and garbled speech, of curt bits of grey fuzz and thick ropes of drone. Speech is an underutilized component of electronically mediated music and sound art, and here it is successfully sourced for its sonic rather than its literal assets.

Track originally posted at soundcloud.com/radius-7 and theradius.tumblr.com. More on Hart at entropyandenergy.com.

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Tangents: Lunch Sounds, Shuffler.fm, Polluting Noise, …

Audio Flaneur: The excellent soundscrapers.blogspot.com by Nick Sowers is three deep in a new series of “Lunchwalks.” What’s a lunchwalk? Explains Sowers, “Got an hour? Take a walk. Inside of a thirty-minute radius, an infinitely detailed (though finitely bound) landscape is within reach.” On each walk, he records the sounds he encounters. He maps the walks, and takes photos, which tend to feature his microphone, which in turn takes on the appearance of Sowers’ fuzzy walking buddy (see above). His descriptions are splendid (“The gear boxes and cable junctures add a constant hum to the background static of the city”), and he also posts samples of the audio, such as this from his third walk:

Read them, as his walking progresses, at soundscrapers.blogspot.com.

Banner Music: I don’t look too deeply into the statistics for this site. When you write about free music and about galleries that require no entry fee, as well as commercial music that often sells in the under-500-unit zone, the whole notion of pageviews can be an exercise in misdirection, if not futility. I do take note, because the dashboard in WordPress (the publishing tool that is this site’s backend) puts the information front and center, that this site seems to get a lot more visitors via Facebook than Twitter, even though I dedicate more time to Twitter than to Facebook. (Perhaps the automated posting of Disquiet’s RSS feed to Facebook that currently occurs is something I should do more of on Twitter? Somehow that doesn’t seem right. My approach to Twitter is conversational.) Anyhow, in the mix of sites sending somewhat significant traffic to this one is a service that was previously unfamiliar: shuffler.fm. The site is an aggregator of blog-filtered music (it bills itself as an “audio magazine made by music blogs”). You can search and sort by artist, genre, blog, and so forth. And, niftily enough, you can end up navigating this very site with a top bar that lets you listen to the music on a given page and navigate the site that way. The following link, unlike the previous one in this entry, will take you to an example: shuffler.fm. For the time being, the shuffler.fm service doesn’t seem to be infringing on this site’s non-commercial Creative Commons license, though there is a page on the site that talks about advertising.

Outside Man: Perhaps the craziest thing about the movie Bunraku isn’t its surreal set (part Kill Bill, part Sin City), its peculiar cast (Demi Moore and Ron Perlman and Woody Harrelson and Josh Hartnett), or the voice of its narrator (Mike Patton, of Faith No More, Mr. Bungle, Fantômas, etc.), but that the score is by trumpeter Terence Blanchard, best known for his numerous Spike Lee films. (The New York Times called the movie “a potpourri of genres that ends up a morass of clichés”) Back in reality, Blanchard is also tied to Red Tails, about the African American Tuskegee Airmen.

Dark Portal: The second and third freely downloadable volumes of the score to the excellent video game Portal 2 are available at thinkwithportals.com. The first volume was covered here in late June, in the Downstream department. (Via joystiq.com and nobuooo.com.)

Polluting Noise: Noise pollution is a subject that gives noise a bad name. A story in a local news site in my area, the San Francisco baycitizen.org, touched on how emotions color perception of noise: “On Sept. 12, 2001, no flights took off at San Francisco International, but complaints were lodged nevertheless.” The science-and-scifi site i09.com has been noting how birds and dolphins have shown adverse effects of human-made sound.

The Listener: Author Warren Ellis has launched a new podcast. Second episode came out the 5th of this month, at warrenellis.com, featuring such Disquiet.com favorites as Daphne Oram and Scott Tuma. Episode one had Moondog and Tangerine Dream.

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