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Listening to art. Playing with audio. Sounding out technology. Composing in code.

Tag Archives: sound-art

The Sonic Image

What the sound looks like / what the look sounds like


The transsubstantiatio.tumblr.com site collects sounds as images: tracks of audio that are, quite simply, opened in an unexpected and unintended computer program. A source file encoded so as to be heard is instead transferred through that which is meant to be seen. Up top, for example, is the resulting visualization of a track by Nine Inch Nails, “Pinion.” The Tumblr appears to be a sibling site to the soundcloud.com/null66913 account, where the latest track appears to take the opposite course (this is all based on interpreting a page originally in Spanish and itself computer-rendered in a different language, in this case English, courtesy of Google’s Translate service). The track appears to be the sound of an image. What image, I can’t say for sure. Perhaps someone else can be of assistance. The result, nonetheless, is striated noise. In the mind’s eye, it’s the fuzz of a dead channel. I wonder what the channel would show if it were properly dialed in.

More (in Spanish) about the move from sound to image to sound at mediateletipos.net. More on null66913 at null66913.net and twitter.com/null66913.

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ArtPractical.com Podcast

Audio magazine focuses on the sonic arts

Catherine McChrystal and Kara Q. Smith have co-hosted a podcast that complements the sound-focused current issue of artpractical.com, in which I have a story about the San Francisco area’s role in the sonic infrastructure of global arts. The audio track (available as a single MP3, and streaming at the “contemporary art talk” site badatsports.com) mixes excerpts from the issue and audio related to the stories, including a lovely early percussion piece by Paul DeMarinis, and another by Pauline Oliveros. To accompany my story, they play a bit of Shane Myrbeck’s audio from his Sent Forth art installation. There is also audio of artists Joshua Churchill and Chris Duncan in conversation.

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Read my story at artpractical.com. Podcast originally posted at badatsports.com.

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Sonic Infrastructure (ArtPractical.com)

The imminent future of San Francisco's role in the global sonic arts


I have written an essay about the growing prominence of San Francisco as a provider of sonic-arts infrastructure services. It appears, for free reading online, at the journal artpractical.com.

The essay is part of an issue devoted to sound, which includes an introduction by Tess Thackara (who invited me to contribute), an interview with Paul DeMarinis by Renny Pritikin, a discussion between artists Joshua Churchill and Chris Duncan, Matt Sussman on Infrasound, Liz Glass on the Tape Music Center, an interview with Jacqueline Gordon by Ellen Tani, a profile of Ethan Rose by Bean Gilsdorf, a discussion about the forthcoming Invisible Relics exhibit at Park Life (parklifestore.com, a gallery in the San Francisco neighborhood I have long called home: the Richmond District), and an essay by Aaron Harbour drawing from his experience as a curator and DJ.

For my piece, titled “Sonic Infrastructure,” I use three examples of individuals and organizations whose work in sound art involves providing technology to artists and institutions to realize their ideas. I interviewed Shane Myrbeck (shanemyrbeck.com) about his work at Arup (and his own art) and Barry Threw (barrythrew.com) about his work as a solo developer (which includes developing Oval‘s OvalDNA software, a screenshot of which appears up top) and at Obscura Digital. And I also touched on Scott Snibbe‘s substantial contributions (snibbe.com), such as his work on Björk‘s Biophilia apps.

Read the essay, “Sonic Infrastructure,” at artpractical.com.

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Tuned-In in Dunedin

The elliptical radio art of Sally Ann McIntyre's Radio Cegeste

The work is titled “dear friends who have died are all talking to me tonight / all at once” and it is credited to Radio Cegeste, which is in fact one Sally Ann McIntyre. McIntyre lives of Dunedin, New Zealand, and Cegeste is her working with a small battery of portable FM radios. The radios, in turn, work in collusion with each other in a small space, in this case in Dunedin gallery, to create a fractured sonic hologram of social activity.

McIntyre is working from a rich theoretical construct, which Radius presents along with the audio on its respective pages at tumblr.com and soundcloud.com. This is an except:

As a site-specific, spectator-less, solo performance, dear friends who have died are all talking to me tonight / all at once re-constructs and re-imagines personal and public memory through the medium of transmission, as an appropriate framework for uncertain, shifting structural and social realities. Small clusters of radio receivers, constantly shifted around the space, pick up the signal from a stationary mini FM transmitter. These receivers also engage with each other, chattering and heterodyning, becoming analogous to groups of people talking, and the social space of a gallery opening. Such chatter interjects the night airwaves of Dunedin, full of noise, clashing frequencies, and etheric vocal infiltrations, into what is usually perceived as the bounded space, silence and temporal amnesia of the ‘white cube’.

More on Radio Cegeste and Sally Ann McIntyre at radiocegeste.blogspot.com.

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The Olfactory Narrative

An essay to accompany the work Vessels by Paolo Salvagione


Paolo Salvagione, the Sausalito-based artist, has completed a new body of work. As with several of his other recent projects, I was invited to compose an accompanying essay. His new work, Vessels, is an exploration of smell. It is a set of containers of liquids that emit select odors. Some are organic, some synthetic, and all allow him to explore issues of memory, among other things. The work will be installed at the Headlands Center for the Arts on Sunday, April 22, from noon until 5:00pm.

More info at salvagione.com and headlands.org.

This is the essay I wrote:

“The Olfactory Narrative”

The painter says that the graphic novelist damages the image by trampling it with text. The video artist says that the painter leverages nostalgia for ancient craft at the expense of modern craft. The sound artist says that the visual artist’s hegemony keeps sound registered as a second-class citizen, and then mumbles something about “apartheid,” as if floating a rhetorical test balloon. (It sinks.) The sculptor says that the visual artist and sound artist are coddled in the gallery, while sculptures weather the elements in the inevitable, and far from Edenic, “garden.” The tactile artist bemoans being stuck at the kids table. And the smell artist? No one asks the smell artist. No one notices the smell artist is in the room.

But since you ask: The smell artist prefers the graphic novelist’s earlier works because the aged paper has a dusty perfume. The smell artist can’t get close enough to the painter’s work because of those temperamental security guards — but just looking at it summons fond recollections of turpentine. The smell artist prefers sound art when it goes awry: there’s nothing like a short circuit to wake up one’s nostrils. The smell artist prefers sculpture during the weathering process: the musk of warm rain, the burn of tarmac under a hot sun, the tinge of iron ionizing in the open air, the way harsh winter air freezes nose hair. As for the tactile artist’s work, the smell artist simply remembers to wash because, reportedly, one raises one’s hand to one’s face 15.7 times per hour.

No one asks the smell artist, which is fine because the smell artist doesn’t speak much. The smell artist works in the manner of a nuclear scientist: in silence, with deliberate motion. The smell artist employs substances that, if mishandled, would fill a gallery with sensory overload, and just as quickly empty it of its patrons. Smells are reduced carefully to essential oils or their synthetic proxies. They are carefully contained in vessels: glass decanters whose hoses bring to mind medical equipment. The decanters are carefully engineered; with a simple touch they emit the requisite measure of scent. The decanters are modest sculptures, their glass essentially transparent. The aerosol they produce is so fine, down to 2.5 ångströms, one can barely hear it as it is emerges. Some of the liquids are as clear as the glass, and thus bring into question the concept, the purpose, of hue; released as vapor, they all are almost invisible. And finally, aligned in a particular sequence, the decanters tell the story that the smell artist desires to tell.

Again more on the work at salvagione.com.

These are the three previous Salvagione piece for which I have composed essays: Blackwork, Orbit, and Competitive Swinging. I will have an essay in a forthcoming publication from Extracurricular Press documenting another of his works, Element (images and details at boondesign.com). And here is a video documenting one of his exhibits, for which I provided music supervision (or as he delightfully put it, euphonic coordination): “An excuse to respond.”

The subject of scent and its orientation in regard to ambient sound came up during another recent project I participated in, related to the surrealist painter Remedios Varo. In my summary of that project, I mentioned an old essay by Brian Eno about scent that is worth a read in the context of Salvagione’s Vessels: “Scents and Sensibility.”

Photos by Andria Lo (andrialo.com), with exception of printing process, below, which is by Boon Design’s Brian Scott (twitter.com/boondesign).

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