Savaran’s “Dubelectrons” (MP3)

A mix of iPad software and everyday field recordings


It’s like listening to a digital aquarium, not the lovely image suggested by such an idea, of hyperreal CGI aquatic life rendering in slow motion, but the aquarium itself, the machine of rhythmic pumping and cycling fluids that provides a foundation for life. This is one way of registering the track “Dubelectrons” by Savaran, who produced the piece as a mix of digital and analog, of iOS software (the Animoog, specifically) and everyday noise. It is less a song than a slice of activity, a roil of texture-as-rhythm, of electronic burbling as an end unto itself. As Savaran describes his process:

So I was messing about with Animoog on the iPad and thought I would combine some live noodling with some field recordings of household gadgets. The recordings used an induction coil pickup to capture the normally unheard electromagnetic signals in a Sony portable CD player, iPad, laptop and mobile phone. Animoog is probably the best synth app currently available and has a superb level of tactile control using the buchla style keys which allow a huge range of expression when combined with the modulation routing. Anyway, done in one take, warts and all – Dubelectrons”¦

Savaran is Wales-based musician Mark Walters, more on whom at twitter.com/savaran_music and savaranmusic.wordpress.com. Track originally posted for free download and streaming at soundcloud.com/savaran. Image above is of the Animoog iPad app interface (moogmusic.com).

Sonic Infrastructure (ArtPractical.com)

The imminent future of San Francisco's role in the global sonic arts


I have written an essay about the growing prominence of San Francisco as a provider of sonic-arts infrastructure services. It appears, for free reading online, at the journal artpractical.com.

The essay is part of an issue devoted to sound, which includes an introduction by Tess Thackara (who invited me to contribute), an interview with Paul DeMarinis by Renny Pritikin, a discussion between artists Joshua Churchill and Chris Duncan, Matt Sussman on Infrasound, Liz Glass on the Tape Music Center, an interview with Jacqueline Gordon by Ellen Tani, a profile of Ethan Rose by Bean Gilsdorf, a discussion about the forthcoming Invisible Relics exhibit at Park Life (parklifestore.com, a gallery in the San Francisco neighborhood I have long called home: the Richmond District), and an essay by Aaron Harbour drawing from his experience as a curator and DJ.

For my piece, titled “Sonic Infrastructure,” I use three examples of individuals and organizations whose work in sound art involves providing technology to artists and institutions to realize their ideas. I interviewed Shane Myrbeck (shanemyrbeck.com) about his work at Arup (and his own art) and Barry Threw (barrythrew.com) about his work as a solo developer (which includes developing Oval‘s OvalDNA software, a screenshot of which appears up top) and at Obscura Digital. And I also touched on Scott Snibbe‘s substantial contributions (snibbe.com), such as his work on Björk‘s Biophilia apps.

Read the essay, “Sonic Infrastructure,” at artpractical.com.

The “Classical” Button (MP3)

A hotel radio gives a glimpse of the classical music of the future.

The radio in my hotel room is branded with the hotel’s logo: H, for Hilton. The H has the same swirl that so many companies have opted for in their corporate identities. As a result of the ubiquitous swirl, it makes perfect visual sense that the logo would appear on a consumer-electronics device as well as on a hotel.

The radio is multipurpose: there’s an alarm clark, FM radio reception, an alarm, and an auxiliary jack to allow you to pipe in your laptop or MP3 player. On the top of the clock is a large, central snooze button, and five additional buttons, each a small circle denoting, with one exception, a genre. The exception is a button marked “MP3 / line in / AUX.” The four genres are “rap,” “oldies,” “soft rock,” and “classical.” This is what it sounds like when you hit the classical button:

It’s rough radio static with an evident cyclical beat. Perhaps the beat is the result of a rhythm inherent in the source of the distorted signal. Perhaps the beat exposes a fault in this radio’s own technology. Either way, what plays is not “classical” by any common understanding of the word. Clearly, whoever’s job it was to tidy up the room before guests arrived had neglected to (re)adjust the radio’s settings. Or perhaps doing so isn’t stipulated by the Hilton’s own internal systems — perhaps the exposed fault is not a matter of the radio’s technology, but of a gap between the hotel organization symbolized by an H and its sister consumer-electronics arm symbolized by an H.

All of which said, the sound of the static begs the question: What is “classical”? Is there any particular commonly agreed upon subset that still wouldn’t be so broad as to make that term virtually useless in this technological context? “Soft rock” is the most self-contained of the genres listed on the radio, because it includes an adjective that confines the material (thus confirming my longheld belief that genre is meaningless, and only tags are useful). “Rap” is fairly broad, but still suggests a certain realm of common elements: voice, beats. “Oldies” is almost as meaningless as “classical,” because “oldies” simply means that music prior to a certain era is considered valid. As for “classical,” given that this might mean a Beethoven piano sonata, or a Wagner opera, or a Bach cello suite, or Ravel’s Boléro, the word is virtually useless. Use is of concern because the radio’s construction suggests genre as having utility. And while “classical,” like “oldies,” is a term that suggests the past, it is less the case with “classical.” There is new classical music produced every day, and on occasion contemporary works find themselves fitting comfortably along with the canon.

I like to think that this particular hotel radio is tuned to sounds leaking back from the future, a time when this kind of electronic noise, this light industrial piece, this static-laden minimal techno, is considered classical music.

Track originally posted at soundcloud.com/disquiet.

Past Week at Twitter.com/Disquiet

  • Video of my introductory statement at the 4/19 Chicago Disquiet Junto Enemy group concert: http://t.co/lmuhx2AE #
  • Funny: The sound of a raging Dyson hand dryer from the bathroom of a small quiet cafe. #
  • Many thanks to @peterkirn for this thoughtful overview of Disquiet Junto, LX(RMX), & Instragr/am/mbient: http://t.co/5qSdxXDy #
  • More on this when time frees up, but I have a piece on San Francisco’s sonic-arts infrastructure at @artpractical: http://t.co/zwKL1lW2 #
  • The 16th Disquiet Junto project is at http://t.co/XdRJsrQ9. Due Monday, April 23, at 11:59pm wherever you are. #
  • RIP, graphic designer David Hillman Curtis (b. 1961), who directed Ride, Rise, Roar film about the Songs of David Byrne and Brian Eno Tour. #
  • Belated RIP, Dick Clark (b. 1929), eternal teenager, and the Band’s Levon Helm (b. 1940), who always seemed old beyond his years. #
  • Disquiet Junto 16: Make a new track from samples of dice and sandpaper; use one as background, the other as foreground: http://t.co/XdRJsrQ9 #
  • Continue reading “Past Week at Twitter.com/Disquiet”

Disquiet Junto Project 0016: Back/Foreground

The Assignment: Explore matters of background and foreground.

*Each Thursday evening at [the Disquiet Junto group on Soundcloud.com](http://soundcloud.com/groups/disquiet-junto/) a new compositional challenge is set before the group’s members, who then have just over four days to upload a track in response to the assignment. Membership to the Junto is open: [just join and participate](http://soundcloud.com/groups/disquiet-junto/).*

This assignment was made in the afternoon, California time, on Thursday, April 20, with 11:59pm on the following Monday, April 23, as the deadline.

These are the instructions that went out to the group’s email list:

>Disquiet Junto Project 0016: Back/Foreground
>
>Deadline: Monday, April 23, at 11:59pm wherever you are.
>
>Plan: This week’s effort is the 16th weekly Junto, and it is a shared-sample project. The theme is “background and foreground.” There are two provided samples, one of sandpaper and the other of dice. Please make one track employing both samples. You can transform them in any way you wish. You can add other elements if you choose to. However, one of the two samples should provide the predominant background sound, and the other should provide the predominant foreground sound. Which does which is up to you. You’ll find the samples here:
>
>http://www.freesound.org/people/HerbertBoland/sounds/28541/
>http://www.freesound.org/people/Robinhood76/sounds/60857/
>
>Length: Please keep your piece to between two and four minutes in length.
>
>Information: Please along with your track include a description of your process in composing and recording it.
>
>Title/Tag: When adding your track to the Disquiet Junto group on Soundcloud.com, please include the term “disquiet0016-backforeground”in the title of your track, and as a tag for your track.
>
>Download: As always, you don’t have to set your track for download, but it would be preferable.
>
>Linking: When you post your track, please include this information:
>
>Sandpaper sample by HerbertBoland at http://www.freesound.org/people/HerbertBoland/sounds/28541/
>
>Dice sample by Robinhood76 at http://www.freesound.org/people/Robinhood76/sounds/60857/
>
>More details on the Disquiet Junto at:
>
>http://soundcloud.com/groups/disquiet-junto/