Disquiet Junto Project 0023: Palindrone

The Assignment: Make an extended drone structured as a palindrome.

The above player is as of mid-June a new feature in SoundCloud’s service. It allows for the collation into one place of tracks from various accounts, and what’s great about that is we can, for each project, have one single player. The above one is a work-in-progress. I will populate it over the next day, and then work through earlier projects.

Each Thursday evening at the Disquiet Junto group on Soundcloud.com a new compositional challenge is set before the group’s members, who then have just over four days to upload a track in response to the assignment. Membership to the Junto is open: just join and participate.


The theme of the 23rd weekly Disquiet Junto project is the “palindrone” — that is, a drone in the form of a palindrome. The source audio was provided by Thomas Park, a prolific musician who records as Mystified. I’d wanted to do a drone-based project for some time, because the drone is such a ubiquitous presence in contemporary music, and has been a strong force in the pieces submitted by musicians as part of previous Disquiet Junto projects. It took awhile for me to come up with a project that I felt would inherently explore the subject matter. Park had offered his source material some time back. They’re a series of drones made with acoustic instruments, like a slide whistle and a kazoo. They’re selected from his collection Various Wind Instrument Drone Samples, available at mystified.bandcamp.com.

The idea of everyone sharing samples seemed helpful to explore the perceived generic quality of drone music; since everyone is using the same raw goods, the distinctions and similarities between tracks will be immediately apparent. The idea of the palindrome likewise brings the matter of structure — something that drone music suggests itself as apart from — to the fore; listeners used to getting lost in drones will likely find themselves listening for, or simply being made aware of, the mirror-like shape of the resulting pieces of music.

The assignment was made late in the day, California time, on Thursday, June 7, with 11:59pm on the following Monday, June 11, as the deadline. View a search return for all the entries as they are posted: disquiet0023-palindrone. Within a few hours of the project’s launch there were already two entries, one by CP McDill and another by Park/Mystified himself.

These are the instructions that went out to the email list. They appear below translated into French, German, Japanese, Spanish, and Turkish, courtesy of Eric Legendre, Allan Brugg, Naoyuki Sasanami, David Font-Navarrete, and M. Emre Meydan, respectively.

Disquiet Junto Project 0023: Palindrone

This week’s project is about drones, a pervasive undercurrent in contemporary music. Whatever your definition of “drone,” you will compose a piece of drone music using five of the provided source tracks. These source tracks are a series of drones made by Mystified (aka Thomas Park) from such analog instruments as kazoo, bottle, slide whistle, and didgeridoo. There are 20 source tracks in all, and you will select 5 for your piece. You cannot add any new sounds, but you can transform the provided ones as you wish.

Your drone will take the form of a palindrome. This is to say: once the track reaches its midpoint its structure will then continue to unfold as a mirror, or reverse, of its first half. As always, these instructions are intended as a starting point, and are open to interpretation.

Deadline: Monday, June 11, at 11:59pm wherever you are.

Length: Please make your track no longer than eight minutes.

Information: Please when posting your track on SoundCloud include a description of your process in planning, composing, and recording it. This description is an essential element of the communicative process inherent in the Disquiet Junto.

Title/Tag: When adding your track to the Disquiet Junto group on Soundcloud.com, please include the term “disquiet0023-palindrone”in the title of your track, and as a tag for your track.

Download: As always, you don’t have to set your track for download, but it would be preferable.

Linking: When posting the track please include the following information:

Samples courtesy of Mystified, aka frequent Disquiet Junto participant Thomas Park:

http://archive.org/details/Junto_23_Samples

More details on the Disquiet Junto at:

http://soundcloud.com/groups/disquiet-junto/info

Continue reading “Disquiet Junto Project 0023: Palindrone”

(Personal) Data Processing (MP3)

A sound diary is about reflecting as much as it is about recording.

There may not be a better model of contemporary data overload than Jorge Luis Borges’ image of the map that is so detailed that it is exactly the same size as the territory it seeks to represent. The rise in data consumption — personal and corporate and governmental — suggests something even beyond Borges’ imagining: a map several times the size of the territory it represents. The act of recording everyday noise is an increasingly common occurrence, but a question rises along with that activity’s popularity: what to do with all those sounds? To record an hour’s worth of sound every day is to then have, at the end of a year, over two full weeks of audio to listen back on.

One answer is to adopt a habit of processing the audio, which would be the sonic equivalent of a journal that is not only representational of one’s day, but that provides a sense of reflection, of active consideration of the sounds and what they represent. Take Random Coil‘s “Intentions,” a short (not even three minutes) construction built from his own collected field recordings.

He outlines the source audio as follows:

a loop out of a 3 sec video accident (actually that was supposed to become the track & video, but it was overgrown now by other things), threading a thread into a sewing machine, bell sounds of invisible goats that were transported with the wind in Zurich, and the respective wind, an empty falling cashew can, and the mechanical voice at Berlin Südkreuz train station.

The result is an enjoyably rhythmic work in which the various noises roll atop a slow beat, itself constructed from some of the collected sounds. Bells and scratches and other items resound, each part of the collective whole. In the brief note accompanying the track, Random Coil, who is based in Berlin, Germany, notes that the creator of such a track has a unique vantage on it:

the partials kind of play with each other, sometimes they seem to jump out of their track to another (but, I guess it´s only noticable if you know the single tracks)

That depiction seems quite keen. The construction has a public value, as intriguing entertainment, but retains unique properties for the individual who made it, a sonic collage of snippets from a set of experiences.

Track originally posted at soundcloud.com/random-coil.

A Cultural History of the Cassette Tape

Six-part series deals with mixtapes, technology, sound art


Cassette was the name given a six-part cultural history of the tape cassette deck. It was serialized on Resonance FM (resonancefm.com) in recent months and is collected at cassetteradio.wordpress.com. That website’s template looks not like a cassette but instead like the interface of the original Macintosh, and the loose association speaks to the nostalgia that is a deep part of the series. Developed by Naomi Christie, Cassette surveys the popularity, fall, and recent rise of the cassette, once a staple of music consumption, and a key gateway drug to what is now taken for granted: the ability to enjoy one’s music at one’s leisure outside the home or concert hall.

Much of the series involves Christie interviewing bands and labels who release music on tape today, and listeners who reflect on their memories of what in retrospect can be considered “tape culture.” Nostalgia for home taping is enlivening music. In volume 5 she talks with technology historians about the mechanics of the medium, and with the musician Beat Radio about the benefits of the old-school four-track recorder. There are great details, notably casual reflections about the experience of flipping the tape, or of crafting one’s own j-card inserts, or the sense memory of just how long it takes to rewind a cassette.

Volume 4 is particularly recommended. In it Christie speaks with two sound artists, John Wynne and Dan Bennett, who have separately employed the minute differences in playback speed to minimalist ends. Wynne has used 40 boomboxes to play a single note, while Bennett has attempted something similar with a dozen tapes (MP3).

[audio:http://podcasts.resonancefm.com/podpress_trac/web/9265/0/CassetteMay52012BetterQuality.mp3|titles=”Cassette Volume 4″|artists=Naomi Christie]

Get the whole series for free download at cassetteradio.wordpress.com.

A Sonic Narrative in Three-Minute Segments

Saito Koji's eight-track album is meant to be heard as a whole.

The one track featured here is “Joy” off Saito Koji‘s recent album, Again, on the Resting Bell label. The album is eight tracks in all, each three minutes long, and all best experienced in sequence. The music is a series of exercises in restraint, thick washes of white noise and deep swells, all compacted and limited, so even, as with “Joy,” when they suggest something voluminous, they have a clear beginning, middle, and end — and the middle doesn’t last all that long. It’s not that they work better together, in sequences, because to say so would be to slight the composure and structure and tonality from which each track benefits. It’s just quite enticing how their steady passing, one after another, lends a sense of narrative to the proceedings, like a slide carousel of a holiday vacation in which all we see is a series of slightly-out-of-focus landscapes (MP3). Each track is just long enough to begin to consume the listener’s peripheral hearing before, flip, another begins to play.

[audio:http://www.archive.org/download/rb108/04-Joy.mp3|titles=”Joy”|artists=Saito Koji]

Get the full album for free download at restingbell.net.

The Instrument as Muse

An allusive work by Lisbon, Portugal's Leonardo Rosado

One of the remarkable things about how electronic music has transformed our understanding of instruments is how instruments are not merely tools but reference points, inspirations, inanimate muses. Take Leonardo Rosado‘s “Fractured Touches.” What it is made of is not clear, but what it sounds to be like is: a work for organ and piano. The organ is never fully an organ and the piano even less so a piano, but their role, their substance, their sonic aura is just that. The organ-like background is more layered and murky than what an organ might actually produce. The piano — or perhaps, more to the point, the “piano” — begins as something vaguely recognizable as such, but slowly changes as the track proceeds, at times becoming more percussive (and what is a piano but a tuned percussion instrument) and later bell-like in its tonal impression. The overall work is contemplative and rich with incremental development.

Track originally posted for free download at soundcloud.com/l-r-1. More on Rosado at subterminal.tumblr.com and twitter.com/leonrosado.