Patchwork

Kristin Miltner on nurturing software and programming for video games -- plus visual art as preparation for sound-work.

The album Grains by Oakland, California-based musician Kristin Miltner is full of fidgety algorithmic chaos and patches of soft noise. The five succinct tracks that comprise the set manage to be rambunctious and sedate at the same time — for all that activity, when taken in stride, becomes a highly textured flow.

The ease inherent in Grains (released on the San Francisco label Praemedia) is due in no small part to Miltner’s voice, which informs several of the tracks. She sings tones that, for all the digital processing, maintain a loveliness that never gets too far from being recognizable as human.

Miltner studied music at Mills, but that was only the latest educational experience in lifelong studies that began with violin training and proceeded through two BFAs. Prior to recording Grains, Miltner teamed with musician Mark Bartscher; together, as Miba, they recorded an album, The Corplate Porblem, which, much like Grains, emphasized granular synthesis that located within samples tiny fractures of sound.

Miltner recently took time to discuss the differences between recording solo and as part of a duo, the ongoing effort involved in developing audio software patches, how her visual arts background informs her composing, and her day job designing sound for video games.

Marc Weidenbaum: The use of voice on the first song on Grains, “Grains Need Water and Sunlight,” is especially distinctive. In the course of recording that piece, did you alter the way you sang to fit the digital processing that you were applying to your voice?

Kristin Miltner: For all of Grains, I was using the software I built in Max/MSP. I know that I have set the buffers in my patch to record for 10 seconds, so if I’m singing into the patch, I try to time it so I sing a few notes or say a few words or whatever, and the whole improv lasts about 10 seconds.

Weidenbaum: Are the sounds on Grains ones you heard in your head and pursued, or ones that arose through experimentation and discovery?

Miltner: Both happen, and to answer that question specifically I feel like I should tell you about how I work. I use a specific piece of software that I wrote and am writing in Max/MSP that very much dictates, for better or for worse, the way I sound. I have been working on the same patch for at least five years and keep adding to it. I developed it to be very good at sounding a certain way — the stuttery, rhythmic theme that you hear on Grains. I like to think of it as something that cuts lacy patterns into samples and live input. There’s another abstract description of how it works by Jorge Boehringer — he describes it an an octopus opening and closing multiple doors in a very long hallway.

Anyway, inevitably, as a result of building it that way, as a result of choosing and eliminating, that’s the way I sound. We mutate each other as we grow symbiotically. I hear sounds out in the field in terms of what my patch will do to them. If another musician is playing an instrument or playing me a recording they made, or I am out in the world listening to a sound, I think about what it would sound like if I brought it into the patch. Continue reading “Patchwork”

Filmless Score MP3s from Teus

The free EP Was Here by Teus on the Bump Foot netlabel contains five tracks of rhythmic atmospheric music. It’s the sort of tension-building underscoring that informs high-minded thrillers. You can hear echoes of John Carpenter’s haunted nursery melodies in “Quiet” (MP3) and the whistling in “Bruno” can’t help but bring to mind Ennio Morricone, though here it’s updated with glitchy percussion (MP3). The album’s title is unfortunately significant, as Teus (born Frolov Dmitrii) reportedly passed away in September at the age of 27. More info at bumpfoot.net.

Free Monolake MP3

It’s autumn, which means that leaves drop freely, as do new tracks in Monolake‘s ongoing “Track of the Month” series, which was on hold for much of the summer. Up currently is a 10-minute burbling of elemental techno titled “Monolake Motion Blur.” He writes in a brief explanatory note: “The material is mostly created with my Synclavier II, edited and sequenzed in Ableton Live. I believe the original version from 2004 was the result of a collaborative effort of Torsten ‘T++’ Proefrock and me, so he deserves credit here too.”

The piece will serve different purposes for different listeners — as a thorough evocation of Ableton Live, the software that Monolake (aka Robert Henke) helps program; as a languorous expanse of rhythmically succinct lounge music; as a multi-dimensional exercise in the audio equivalent of virtual reality.

As for me, I think what’s most remarkable about the track is how it reconciles a beat that is unimpeachable in its mechanical precision with sounds that suggest gears splaying, falling apart and phasing out of sync.

By the rules at Monolake’s website, one cannot link directly to the downloadable track, so just direct your browser to

monolake.de/downloads/free_track.html

while your calendar still reads October.

Processed Guitar MP3 from Erdem Helvacioglu

Like yesterday’s Disquiet.com Downstream entry, the track “Frozen Resophonic” off Turkey-based Erdem Helvacioglu‘s Altered Realities album may sound electronically mediated but it was recorded live. The two states are not mutually exclusive.

Helvacioglu has developed systems by which he alters his guitar in real time. Available as a free download from the New Albion record label, “Frozen Resophonic” is glistening acoustic finger-work filtered and treated through various relays that glint and chime with hyperreal focus (MP3).

As if the generous echo didn’t already add significant depth, about halfway through Helvacioglu layers his still recognizable guitar against a pumping riff that sounds like Pete Townshend during the Who’s “Baba O’Riley” period, back when they were busy channeling the mystic minimalism of Terry Riley into rock’n’roll. It’s fitting, since Riley is a fellow New Albion recording artist. More info at newalbion.com and erdemhelvacioglu.com.

Deupree/Ysatis Drone-Folk MP3

Up at the 12k label is a sample track off the forthcoming album The Sleeping Morning by Savvas Ysatis and Taylor Deupree, the latter of whom runs 12k. Together, a decade ago, Ysatis and Deupree recorded under several monikers, including SETI and Futique. The new song, “Listen to the Morning Sleeping,” is a sleepy drone of an organ part, above which are intoned, in a breathy voice, occasional half-sung phrases (MP3).

The 12k label has made a name — well, a number and a letter — for itself with a range of quiet, often glitchy yet serene music, music in which the human voice is rarely if ever present. Thus for all its sedative feel, there’s something jarring, and intriguing, about the voice that is heard here. There’s enough space between the phrases that each time one ends, you might imagine that’s the last you’ll hear of it.

According to a liner note posted at the 12k website (12k.com), the album was performed live, with limited editing, and with the use of microphones to best capture the room tone. Heard throughout are fragments of guitar lines and little sparks of happenstance feedback. The music sounds grounded, even if the equipment wasn’t.