Underwater Gamer ASMR

Having listened at length to — though by no means for the full extent of — the 10 hours of underwater ambience extracted from the video game Subnautica 2, I can state that there is not a lot of variety, at least not of the sonic sort. I also jumped around the timeline, and perhaps like the non-digital ocean itself, the gargantuan gurgling immersive space of it is pretty consistent: low rumble, the vibration of passing bodies, plus odd little sounds, perhaps vocalizations, that pop up. The video does vary its visual setting, tracking presumably the course of the day, though there may be more to the sequence than that, since the shifts between light and dark can be quite stark and sudden. All of which is a reminder that gamer ASMR videos like this are as much video as audio, and it’s the combination that draws many viewers (though I was just the 30th or so here, as this one is quite new) and likes (3 as of this post). Another reminder: popularity in one medium doesn’t immediately translate to another. This video with 37 views, as of this writing, is from a brand new game that sold two million copies within the first half day of its release, the middle of last month.

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