For the next few days, some fellow ardent listeners will join me here for the latest edition of Disquiet.com’s “MP3 Discussion Group.”We’ll be comparing notes on the recent Tu M’ album, Monochromes Vol. 1, which consists of four lengthy, drone-like chamber compositions. The album was released in June 2009 on Line, a subsidiary of the 12k record label. Tu M’ is a duo, consisting of Rossano Polidoro and Emiliano Romanelli, who live in Pescara, Italy; they’re credited on the album as both having performed on “laptop, mixing board.” There are video works associated with the Monochromes‘s music, viewable at tu-m.com/monochromes. The videos are a kind of abstract geography that matches the subdued pace of the music.
Also at the tu-m.com site are two sample MP3s of the music heard on Monochromes:
There are more details on the album at the label website, 12k.com/line.
The week’s discussion will occur in the comments section below, and participation is, certainly, open to anyone who would like to offer an opinion.
Thanks to the folk who have agreed in advance to join me this week:
Alan Lockett: “I write music reviews and commentary on ambient/drone, the more adventurous end of techno/house, post-dub, and IDM. Based in Bristol, epicentre of the Dub-zone in the Wild West of England, I can mainly be read on igloomag.com and furthernoise.org.”
Julian Lewis: “I write much of Lend Me Your Ears, a UK/Spain-based MP3 blog that appreciates less obvious music.”


The editors at I.D. magazine, for its current (September/October) issue, asked over two dozen people to recollect an “iconic toy” from their childhoods, and to provide an “emotional design critique” of that object. The full collection of 27 such childhood recollections, each with illustrations by Maayan Pearl, such as the one below, is available at
The subject of Arad’s reminiscence is the sole one among the 27 objects in I.D.‘s survey that involves sound, which for all the tin xylophones and My First Sony toys of the past, brings to mind a question: Are there more sound-making toys today than there were in the less electronically mediated past? Think of how today there are so many noise-emitting, audio-constructing devices in our age of computer games, portable apps, and widespread electronic music-makers. My presumption is that abstract, undirected musical play is much more common today than ever before. The question, now, may be whether kids raised on sonic toying and audio-games will continue, as they get on in years, to include them as part of their lives, habits, and art — or whether the instinct to play with sound will become something left behind in the toy box, if not the dust bin, rather than discovered later on in life.