Live Marina Rosenfeld MP3

Newly listed in the ubu.com holdings is a 34-minute Marina Rosenfeld composition, recorded back in September 2005. According to the brief introduction, “participants performed Rosenfeld’s animated improvisational score using an array of bowable instruments, including violins, cello, electric guitars, percussion and harp.” It’s a group improvisation, in which some 40 musicians followed her graphically notation, the work moving from sinuous layers of amplified strings, through ecstatic waves of drones, out-classical cat-screech noise-making, and glossolalia (MP3).

[audio:http://ubu.artmob.ca/sound/rosenfeld_marina/Emotional-Orchestra/Rosenfeld_Marina_Emotional_Orchestra_Sept_2005.mp3|titles=”Emotional Orchestra”|artists=Marina Rosenfeld]

Back in 2003, when the Orchestra was a work in progress, she told an interviewer at textura.org about the piece:

    “I am trying to connect the ideas of emotion in music and improvisation itself — and making the claim that both the idea and the practice of improvisation are essentially feminine — a female art derived from female so-called vices: emotion, volatility, variability, fickleness. Being called fickle, for instance, is never a compliment, but I think it can actually form a kind of structure for a work of orchestral music.”

More on Rosenfeld at marinarosenfeld.com.

Glacial MP3s from the Duo Kalte

Things change on Glaciations, the five-track album from the duo Kalte. They just change, well, glacially. On the opening cut, “Obliquity,” thin wisps of sound give way to rumbling machinery and ghost echoes (MP3). And on “Luminosity Function,” metallic reverberations are slowly swallowed up by a mix of bird song and semi-melodic effluence (MP3). Such is the manner in which Kalte (aka Deane Hughes and Rik MacLean) itself functions, drawing on field recordings — a common thread for releases on the responsible label, Dark Winter — and bending them, often subsuming them, to their will. The result is a murky electronica, whose impact is strong even if — or, more to the point, because — the sounds themselves are mysteriously muffled.

[audio:http://www.darkwinter.com/dw056/dw056-Kalte-01-Obliquity.mp3|titles=”Obliquity”|artists=Kalte] [audio:http://www.darkwinter.com/dw056/dw056-Kalte-04-Luminosity_Function.mp3|titles=”Luminosity Function”|artists=Kalte]

Get the full release at darkwinter.com. More info at kaltemusic.com.

Quote of the Week: The Kaiser Library

This is Henry Kaiser on the book Micromotives and Macrobehavior, by Thomas C. Schelling (Norton, 1978):

    I took a course from this guy in College. It was probably worth more than all of the time that I spent in all my other classes combined. He deals with a special area of his own where economics meets human behavior meets unanticipated results. How does behavior in the aggregate become more than the sum of simple individual behavior? How do a group of musicians playing and improvising together create music that transcends their individual contributions? Why are artists who nobody likes so popular? Why does the music industry behave the ways that it does…often in ways that are bad for music? This work, for me, provides an interestingly different starting point for discussing such subjects (while of course the book never mentions music).

Read Kaiser’s full list, which also includes books by Derek Bailey and Marvin Minsky, at analogartsensemble.net. More on Kaiser at henrykaiser.net. (Found via rgable.typepad.com.)

Homebrew 8bit 3D-sound MP3

It’s always worth keeping an eye, and ear, on what Christopher Abad is up to at twentygoto10.com. He’s always tinkering with homebrew software and tech, building rudimentary audio tools, programming them, and posting his results for general consumption.

Abad has an arcade-era aesthetic, dating to when electronic music was limited by processing power, memory, and language. Even in our current era of terabyte hard drives and cloud computing, Abad abides by lo-fi techniques. In no way, though, does that make his work simple.

His latest experiment is in 3D spatialization of audio, an example of which sounds like your head is stuck in the middle of an old Mario Bros. console as a mid-tempo blippy rhythm circles around you (MP3).

[audio:http://www.the-mathclub.net/demos/3daudio.mp3|titles=3D-sound simulation|artists=Christopher Abad]

Writes Abad of his experiment:

    “I came up with some basic demo that models sound in a fake 3d environment. I primarily modeled it with what i know from physics and sound and I also came up with some arbitrary transform for the phenomenon known as head shadow where sound on the opposite side of the head as the source is attenuated based on frequency, pretty simple concept.”

Read the full post (and access Abad’s source code) at twentygoto10.com.

Sound Journal by Justin Hardison (MP3s)

The head of 12k records, Taylor Deupree, isn’t the only person this year running a series of found sounds (see 12k.com/onesoundeachday and disquiet.com). Justin Hardison (aka My Fun) has been publishing a “sound journal” on his blog, true to his interest in “finding beauty in the everyday sounds and the pleasure in slowness.”

Among the most recent is a recording of an apartment (MP3), which he did as part of a call-for-entries by sound-artist o.blaat (details at nmartproject.net — due date is tomorrow, April 3) and a tape made near Hawk Mountain, in the Appalachians of Pennsylvania (MP3).

[audio:http://thelandof.org/blog/theapartment2.mp3|titles=”The Apartment (2)”|artists=My Fun] [audio:http://thelandof.org/blog/hawkmountain.mp3|titles=”Hawk Mountain”|artists=My Fun]

Together, the tracks are study in contrast: inside versus outside, music in the background versus birdsong, human presence versus its (relative) absence, the presence of technology and its (again, relative) absence, and so on.

More at Hardison’s thelandof.org site.