Bill Fontana on Industrial Beauty (MP3)

Balancing Act: Depiction of artist Bill Fontana’s Sonic Shadows installation in the bridge at the SFMOMA

In a recent one of its Artcasts, the San Francisco Museum of Modern Art interviewed sound installation artist Bill Fontana about the alchemy inherent in his work, and in particular the beauty of mechanical sound (MP3).

[audio:http://www.sfmoma.org/media/audio/audio_tours/aud_818a_Fonta_shadows_web.mp3|titles=”SFMOMA Artcast”|artists=Bill Fontana]

He discusses his use of the accelerometer in his piece “Sonic Shadows,” which he describes as a “kinetic acoustic wall drawing.” (There’s also an M4A version of the podcast, which includes embedded images.) The above photo is a still from a massive (114 MB) video document of the installation, available for download (MOV), and showing the set-up from a variety of angles. It opens with the question “What ambient sound does the museum generate?”

“Sonic Shadows” was commissioned by SFMOMA as part of its 75th anniversary. As the museum describes the piece: “This sound sculpture uses moving ultrasonic speakers and vibration sensors to transform the space below the dramatic circular skylight, surrounding the fifth-floor pedestrian bridge, into an acoustic drawing in real time. As visitors cross over the bridge, their footfalls contribute to real-time recordings of ambient sounds.”

Work such as Fontana’s seems especially appopriate for an anniversary of an institution, as it will be impressive to individuals who have spent significant periods of time in the building previously yet not been aware of this sonic aspect of the place.

A press release attributed to curator Rudolf Frieling goes into more detail:

Speakers installed in the ventilation holes above the bridge are paired with moving ultrasonic speakers below whose narrowly focused audio beams reflect off of the surrounding surfaces, creating what the artist describes as a transparent, acoustic wall drawing in which “the shapes of the architecture become sound.”As visitors cross the bridge their footsteps contribute to the live composition. Exploring the internal resonance of structural elements, the piece mixes real-time recordings of sounds produced by the bridge, the walls, and the pipes in the boiler room hidden behind the opposite wall. Whereas some of the artist’s past sound sculptures integrated recognizable sounds from nature or urban locations, this site-specific piece transforms more abstract, mechanical noises into an ever-changing dreamscape complemented by shifting patterns of sunlight and shadows. Fontana activates this transitional, non-gallery space, producing an immersive sensory experience of the museum itself.

There’s also video of Fontana working in the bowels of the museum at sfmoma.org, in which he discusses the influence on his work by Italian Futurists and their symphonies of industrial noise.

Future Present: An image of artist Bill Fontana in the boiler room of the San Francisco Museum of Modern Art

The piece opened on November 20, 2010, and will run through October 16, 2011. More at sfmoma.org.

More on Fontana at his website, resoundings.org.

Lowlands: A Sigh Collective

A dozen musicians respond to an article in the Telegraph that attacked Susan Philipsz, winner of the 2010 Turner Prize.

Featuring new original music from: all n4tural, Kate Carr, He Can Jog (Erik Schoster), John Kannenberg, Mystified (Thomas Park), Tobias Reber, C. Reider, Cheddar Rimtorn (Stephan Richter), Mark Rushton, Subscape Annex (Steve Burnett), Robert M Thomas, and Stephen Vitiello

On December 6 of this year, 2010, Glasgow-based artist Susan Philipsz won the Turner Prize for her work “Lowlands.”

It was the first time ever that a work of sound — a sound installation, or piece of sound art — had won the award.

The next day, art critic Richard Dorment of the Telegraph wrote, “I loathe the kind of think-me sensitive tuneless stuff Ms Philipsz sings.” He wrote a lot more, mauling an adventurous and long-running series on BBC Radio 3 called Late Night Junction, and dispensing with folk music as a whole. (Philipsz’s “Lowlands” involves several overlapping recordings of her singing the 16th-century lament from which the piece takes its name.)

Dorment apparently feels obliged to question the status of Philipsz’s “Lowlands” as a work of art. That’s fair, even if fretting over what is and is not art is a time-consuming parlor game that keeps people busy when they might be looking for the art in things. It’s equally fair to say that what Dorment wrote is not art criticism; it’s a rant, a bullying and uninformed one that is more an expression of the author’s personal taste than an investigation of the subject at hand.

Of Philipsz’s win, Dorment wrote dismissively, “Cue a long low collective sigh from art lovers across the country.”

We took that cue seriously, as lovers of art across the world, and admirers of Philipsz’s work.

And in taking it seriously, we took it literally. This is a compilation of a dozen recordings by musicians incensed by Dorment’s assault.

Each recording on this compilation was recorded for this project, and uses the human sigh as its source material. That is Lowlands: A Sigh Collective. The words here are my own and do not necessarily reflect the thoughts of the participants. Their response is in their music, in their sound.

The cover art is by Brian Scott, of boondesign.com.

Marc Weidenbaum
December 2010
San Francisco

PS: Dorment’s article can be read at telegraph.co.uk. More on Susan Philipsz’s “Lowlands” and the Turner Prize at tate.org.uk. Special thanks to Geeta Dayal, Sean Lester, and archive.org.

The full compilation streams here in sequence:

Continue reading “Lowlands: A Sigh Collective”

“Unsilent Night (Stationary Mix)” (MP3)

Boom Times: Baltimore carolers in 2009 carrying their Unsilent Night boomboxes

It was Unsilent Night two nights ago in Dallas, Texas, and in Charleston, South Carolina, as well as in San Francisco, where I live, and in lower Manhattan, where Unsilent Night was created by composer Phil Kline in 1992.

The night prior it was in Asheville, North Carolina, and the night after it hit Salt Lake City plus three spots up the West Coast: San Diego, Los Angeles, and Vancouver. Tonight, December 20, it starts in Cambridge (the one in Ontario). And those are just a few of the many instances of Unsilent Night this year. Last year it hit London for the first time, this year Hong Kong.

Unsilent Night is a non-denominational ambient caroling event, no singing required. You download one of a handful of tracks from the Unsilent Night website (unsilentnight.com) or Facebook page (facebook.com/unsilentnight), and show up at the appointed spot at the appointed hour. From there, however many dozen or hundred participants will click play at more or less the same moment, and walk along a pre-determined route. The one in New York goes from Washington Square Park to Tompkins Square. In San Francisco every year it starts and ends at Mission Dolores Park. The tracks are not all exactly the same, and in addition to the way their sound complements each other, you have the slight variation in reproduction quality and time-sync from all those boomboxes. The result, chaotic as that might suggest, is a glistening holiday treat.

I’ve attended many times (while looking for Creative Commons images to accompany this article, I stumbled on several candid photos on Flickr.com in which I was prominently featured), and have joked/planned with one friend for some time that we would walk it backwards. I’ve also intended to stay put and listen to it pass. Last night ended up being appropriate for the latter. I staked out the path from a second story apartment, and put a digital recorder on the window sill. This is the result:

This is not the full piece. It began several blocks away prior to when the recording begins, and ended many more blocks after it passes. It seemed like the smallest showing for Unsilent Night that I’ve ever witnessed, perhaps owing to the cold weather, and thus the crowd was sparse and the line relatively brief. In other years, the gathering boombox-holders (and people who love them) have filled the street as they made their way. Last night, they walked two at a time down the sidewalk.

Still, the recording is a good representation of the sonic experience, the way the sounds interact, the way street noise and camaraderie add further elements of chance sound, and the way the built environment shapes the overall aural experience.

For historical context, here’s a good piece by Kyle Gann from 1998 that considers Kline’s work in the broader context of what he, and others, called “downtown” music, referring to the music of Lower Manhattan:

And so the Downtown composer is attracted to media and materials that don’t carry a strong sense of tradition. Phil Kline makes music for an array of ghetto blasters. David Weinstein’s Impossible Music orchestra performs on hot-wired CD players. Many of the best Downtowners are pioneers in sampling, using bits of other recordings to make their own music. Or else Downtowners borrow rhythms and instruments from other cultures, combining elements into new hybrid musics. Downtowners do not feel that the meaning of a piece of music can be entirely captured by notation, and they often develop pieces in rehearsal rather than by trying to notate every nuance for an ensemble of complete and possibly unsympathetic strangers.

Full piece at kylegann.com. Unsilent Night has become such a phenomenon, it’s helpful to understand from whence it came, the group of composers out of which Kline arose, and the community in which his music first took root. The work’s blossoming in some ways is reminiscent of other ’80s and early-’90s New York City projects like William Wegman’s dog photos and the Blue Men Group, one-time art-world peculiarities that went from modest pursuits to global perennials. Wherever in the world Unsilent Night happens this time each year, its boombox-wielding participants are briefly transported to lower Manhattan in spirit.

(Above photo courtesy of the Commons at flickr.com.)

Past Week at Twitter.com/Disquiet

The Best RjDj (& Inception) App Scenes (& Dreams) — According to the Developers at RjDj

RjDj is an iOS app that takes the sounds around you, transforms them, and then plays them back to you. The process is referred to as “reactive,” because the transformations occur in real time — i.e., they react to your (sonic) environment, as well as, in some cases, to more common iPod/iPhone/iPad techniques like touching the screen and moving the device.

RjDj is an app, but to borrow a phrase, or two, from Walt Whitman — who taught us to sing the body electric — it contains multitudes, because RjDj contains within it a growing library of “scenes,” each of which reacts to the world in a different way. When you install RjDj on your iPhone, it comes with a few scenes. Then you explore the RjDj library and select new ones. And, if you get adventurous, you can design your own scenes.

The incredibly popular Inception app, released last week, is a descendant of RjDj — it’s essentially a bespoke edition of RjDj, tailored to the sounds and aesthetic of the brain-twisting summer flick; each “dream” in Inception is, essentially, what would be a “scene” in RjDj.

Given how many RjDj scenes there are out there, with more every day, I asked the crew that develops software — at the company Reality Jockey, based in London — to recommend their favorite RjDj scenes and Inception dreams:

Michael Breidenbrücker, CEO (twitter.com/byzo):

Favourite RjDj Scene: Dimensions (by Kids on DSP). Why?: There is a part in it where the microphone input drives the synth — I like that. More Info: rjdj.me.

Favorite Inception Dream: Travelling Dream. Why?: Whatever you are traveling with becomes an instrument. The music is composed and designed for exactly that situation: travelling. There is so much to say about this piece of music you could write a book about it, but it just sounds simple and super, too, which is the reason why I won’t write a book about it. :-)

Robert Thomas, CCO, Reactive Music Producer
(twitter.com/dizzybanjo, dizzybanjo.wordpress.com):

Favourite RjDj Scene: Eargasm (by Damian Stewart) Why?: Eargasm was the first RjDj scene I heard while beta-testing it as a user in 2008. It completely blew me away. I used to listen to it for hours at a time. The sensation Damian Stewart created, of reality musically glowing — almost revealing a secret inner beauty in everything — is really special and has certainly touched a lot of people. More Info: rjdj.me.

Favorite Inception Dream: Sleep Dream Why?: I like a lot of the dreams we worked on for Inception for different reasons, but the Sleep Dream is especially fascinating because of the pervasive ways people are using it. Many people are actually going to sleep with this dream on and using it as a way to induce dreams. It’s very abstract sonically — reality is twisted into a vast intricate texture where time is reversed. It’s extremely surreal. Its also incorporates music from the movie in a very interesting way, stretching it out into huge granular soundscapes.

Martin Roth, CTO:

Favourite RjDj Scene: Echolon (by Günter Geiger) Why?: This is one of my favourite RjDj scenes, not because it is some technical tour-de-force or an artistic masterpiece, but because it is so simple and yet so addicting. Echolon is a bundled scene in the RjDj player and has become the most popular scene of all time. The basic effect is one that echoes your surroundings around you, pitching everything up and down. You hear different versions of the echo in your left and right ears. Sounds in your environment are pitched, giving the impression of a musical world. Possibly the greatest reason for the success of Echolon is that it provides a very striking effect, but that it is also relatively easy to understand. Everyone knows what an echo is, but few people seem to have had the opportunity to hear themselves or their surroundings echoed on demand. So here’s to you Echolon, the little echobox that could! More Info: rjdj.me.

Christian Haudum, Graphic Designer and Web Development (twitter.com/chaudum, christianhaudum.at):

Favourite RjDj Scene: Aware (by Florian Waldner) Why?: It’s very relaxing listening to it in the office. You get a nice spherical soundscape and you are connected to the “outside” to a very high degree. More Info: rjdj.me.

Dominik Hierner, iOS developer (twitter.com/k1n1m0d):

Favourite RjDj Scene: Replay Atlantis (by Kids on DSP ft Kirsty Hawkshaw) Why?: Atlantis throws you into the deep sea and you feel surrounded by a nice bass, relaxing melody and mermaids. This scene was like the first scene that really puts you into a complete new world. Replay Atlantis has kind of a story within it; it is an adventure, an experience rather than “just music.” And it also sounds great when the real world around you does not give the music something to react on. More Info: rjdj.me.

Joe White, Reactive Music Producer:

Favourite RjDj Scene: Seduction Part III (by Shuga) Why?: I like the idea of actively performing with someone else’s music as you listen to it. Seduction Part III has this cool r&b groove where you can add cheeky drum fills, synth lines and whooshes. It’s great to learn the interaction of the synth; after a while, you can create own your expressive melodies. More Info: rjdj.me.

Florian Stege, Intern:

Favourite RjDj Scene: Nothing on We (by Chiddy Bang) Why?: I like the groove of this hip-hop track and the way you can manipulate the beat and play with the instruments. I also like the variety of the different parts of the track. It gives you the opportunity to create a really nice, perfect individualized backing track for your vocals. More Info: rjdj.me.

More on Reality Jockey at rjdj.me. Get the RjDj app at itunes.apple.com, and the Inception app (itunes.apple.com).